MILO THATCH
lvl
85
9
Maxed
7
MILO THATCH
Power: 1,326
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
2,795
2,795
Defense:
818
818
Health:
27,621
27,621
Recovery:
2,542
2,542
Crit Chance:
27.00%
27.00%
Crit Power:
190.00%
190.00%
Speed:
196
196
Potency:
54.00%
54.00%
Tenacity:
5.00%
5.00%
Precision:
44.00%
44.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 5
BASIC
BOILER BONK
Deal up to 4,402 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
LVL 4
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 3,050 Health, increased by 2,288 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 890 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
Restore 3,050 Health, increased by 2,288 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 890 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
LVL 4
SPECIAL
MARTAG BARRAGE
Deal up to 4,367 damage to all opponents. Deal 30% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn. 50% chance to assist.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn. 50% chance to assist.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 3
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 25% chance to perform the following on that teammate, increased by 20% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self.
On teammates' Turn Start, 25% chance to perform the following on that teammate, increased by 20% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self.
LVL 2
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 3,813 Health, increased by 1,907 if teammate is Kida or an 'Adventurer', for 2 turns.
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 3,813 Health, increased by 1,907 if teammate is Kida or an 'Adventurer', for 2 turns.
Full Gear List
762,000
160
120
200
240
200
400
280
240
535
250
150
80
40
225
135
150
40
20
135
65
20
20
762,000
160
120
200
240
200
400
280
240
535
250
150
80
40
225
135
150
40
20
135
65
20
20